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AI Insights · Timothy · October 2022

Top 5 Educational Games on Android in Norway for Q3 2022

Discover the performance of the top educational games on Android in Norway during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Educational Games on Android in Norway for Q3 2022

In the third quarter of 2022, the top five educational games on the Android platform in Norway demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.

Toca Boca World from Toca Boca saw a steady performance in weekly revenue, peaking at approximately $3.1K in the week of September 19. Weekly downloads showed a downward trend, starting at 734 and ending at 389 by the end of September. Weekly active users also experienced a decline from about 7.9K to 7K throughout the quarter.

Floof - My Pet House by TutoTOONS experienced fluctuations in weekly downloads, peaking at 746 in the first week of August. Revenue saw modest peaks, reaching up to $31 in the week of July 4. Active users increased significantly, starting at 371 and reaching 1.4K by the end of September.

Construction Truck Kids Games from gamesfarm maintained a consistent performance in weekly downloads, with a peak of 404 in mid-July and ending the quarter at 259. Weekly revenue remained relatively stable, peaking at $33 in mid-July. Active users showed a slight decline from 751 to 805 over the quarter.

My City : Mansion by My Town Games Ltd had a notable increase in weekly downloads early in the quarter, peaking at 753 in the first week of August before declining to 140 by the end of September. Weekly active users followed a similar pattern, peaking at 815 in early August and then declining to 198 by the end of September. Revenue was minimal, with only $3 recorded in the week of September 5.

L.O.L. Surprise! Beauty Salon from Hippo Kids Games showed a peak in weekly downloads at 504 in early July, but this number declined to 122 by the end of September. Revenue was highest in the first week of July at $22 and remained relatively low for the rest of the quarter. Active users saw a peak at 1.2K in early July but dropped to 936 by the end of September.

For more in-depth insights and data on the performance of these educational games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022